GosuRabbit

ROGUE LORDS – PC LAUNCH

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After the success of the campaign we managed for the launch of the beta, Nacon decided to work with us on the final release of the game. For this second phase, we were mandated to source and manage 6 influencers over 5 countries.

This campaign was a huge success on both sides. It was seen by more than 2.2 million people on Twitch, and boosted the game to break into the top 3 games being sold on Steam.

The influencers were so happy with how the campaign was going, that they delivered more than 35 hours of free content, giving Nacon incredible value for money.

  • 50+ hours live on Twitch
  • top 3 trending game on steam
  • 6 influencers
  • more than 2.2 million total views

Recent Case Studies

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Case Study

meltygroup

Meltygroup is a media company dedicated to millennials and youth culture digitally, with more than 100 million views each month on all their media.
These media are aimed at the 18-34 year old demographic
(melty.fr, Shoko.fr), their social ecosystem and Snapchat Discover.

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Case Study

Pagan Online – Wargaming

Pagan Online is a fast-paced hack-and-slash action RPG from Wargaming, the makers of hit titles such as World of Tanks. The game explores themes surrounding ancient pagan mythology while providing players with an experience that is familiar to fans of the Diablo series.

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Case Study

Asphalt 9 esports Series

Asphalt 9: Legends is an award-winning racing game with amazing environments, awesome cars, and a gameplay experience unlike any other. The developer, Gameloft, is a global leader in mobile games publishing and had the vision to bring Asphalt 9 into the Esports universe.

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Case Study

PMU Challenge League of Legends

PMU is the leading provider of Horse Racing Betting in France. They also offer traditionnal sports betting and poker.

We worked with them to build a tournament called the “PMU Challenge” in the game League of Legends. We provided a full 360° service which included competition naming, format and supplier selection, multiple digital communications campaigns, content creation and more.

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Case Study

Sansar & Monstercat

Sansar is the latest production of Linden Labs, the makers of the massively popular game Second Life. Sansar is a platform that empowers the creation of unique and beautiful Virtual Reality experiences. The goal of the platform is to make VR an accessible creative medium for everyone to be able to develop, share, or sell social experiences in an environment that allows for unlimited creativity.

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